Crusader Kings II is an historical grand strategy video game for PC and Mac published by Paradox Interactive. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, North Africa, the Middle East, and India. Can you achieve fame and fortune for your noble family, or will your names be forgotten to history?
A place to share content, ask questions and/or talk about Paradox Interactive games and of the company proper. Some franchises of note: Stellaris, Cities: Skylines, Europa Universalis, Crusader Kings, Hearts of Iron, Pillars of Eternity, Victoria and Magicka.
Wiggly mouse-drawn comics where balls represent different countries. They poke fun at national stereotypes and the "international drama" of their diplomatic relations. Polandball combines history, geography, Engrish, and an inferiority complex.
This page is dedicated to any/all titles from the developer; Paradox Interactive, restrictions and rules on posts are limited, free conversation is encouraged, discussion about Paradox Interactive and Paradox Interactive titles is greatly welcome. Consider this, to some extent, a branch of **/r/paradoxplaza**. Here you may post the simplest of questions to the ugliest of borders, all are welcome.
For geeks and nerds, artists, writers, philosophers, politicians and scientists alike: The creation of new worlds and new universes has been a key element of science fiction and fantasy. It can also exist outside the realm of scifi-literature and RPG-gaming as a means of exploring possibilities. This subreddit is about sharing your worlds and discussing the many aspects of creating new ones.
The Elder Scrolls (commonly referred to as TES) is an award-winning series of roleplaying games created by Bethesda Softworks. Set in the vast world of Nirn, The Elder Scrolls series is renowned for the level of unprecedented control given the player over his or her character's destiny, establishing itself as the benchmark in immersive, independently-living worlds for the RPG genre.