For topics related to the design of games for interactive entertainment systems - video games, board games, tabletop RPGs, or any other type. /r/GameDesign is not a subreddit about general game development, nor is it a programming subreddit. This is a place to talk about Game Design and what it entails. Use this community to network, discuss crafting rulesets and general game design, and share game design tips with other game designers. Designers of all experience levels are welcome!
A subreddit for games descended from Rogue - a sub-genre of RPG games involving things like permadeath and randomized levels. This community is mostly centered around traditional roguelike games which are turn-based, grid-based and single character focused, but discussion of "roguelike-like" games is still allowed.
This subreddit is dedicated to the game development platform, GameMaker Studio. GameMaker Studio is designed to make developing games fun and easy. It features a unique "Drag-and-Drop" system which allows non-programmers to make simple games. Additionally, experienced coders can take advantage of its built in scripting language, "GML" to design and create fully-featured, professional grade games.
Submit screenshots of all your *NIX desktops, themes, and nifty configurations, or submit anything else that will make ricers happy. Maybe a server running on an Amiga, or a thinkpad signed by Bjarne Stroustrup? Show the world how sexy your computer can be!